Welcome to Fleuch 3.0! This is a version based on Fleuch2.0 by Karsten Goetze with some extensions by Andreas Spreen. --------------------------------------------------------------------------- The game: You have to move the small space ship through the scenery without touching the walls. Look for a ball and try to fly in short distance to it, then hit space to pick it up. The level ends, if you climb to the top. If your ball is destroyed (but not the ship) enter ESC to get a new ball. Fleuch is based on Thrust from the C64. --------------------------------------------------------------------------- The controls: ESC - end level/game P - pause Keyboard mode: A - left turn S - right turn SHIFT RIGHT - thrust RETURN - fire SPACE - pick up ball Joystick mode: LEFT/RIGHT - turn left/right UP - thrust DOWN - pick up ball FIRE BUTTON - fire --------------------------------------------------------------------------- Music was made with Teijo Kinnunens great "MED - music editor V3.20". His playroutine is used in the game. The game looks for files in the subdirectory "data" which should be in the same directory as the main program. The font "fleuch" is used, so make sure, it's in the right place (fonts:). Also the mathffp.library, the mathtrans.library and the diskfont.library are needed. Start game from CLI or Workbench. Hiscores are saved, so disable write protection on disk. While looking at the hiscores, you can press DEL to reinitialize all tables. I hope NTSC-Users will also have their fun with it and the game runs on every Amiga. If not, please send me a note. Bugreports, Suggestions and 'MoreLevelRequests' are more than welcome and should go to: Karsten Goetze Konrad Adenauer Str. 6 64859 Eppertshausen (: FIDO-NET: 2:247/4.13 :) Germany or to: Andreas Spreen Zum Hilgenpad 2 32351 Stemwede Germany Internet: andi@pippin.cadlab.uni-paderborn.de