This material was submitted to me at the World of Commodore show in Toronto, by one of the users of a BBS, where it was uploaded by the authors. It has since been posted to Usenet (twice) and I have received email from one of the authors indicating that it is OK to include it in the library. For reference purposes, this email and the headers of the Usenet postings are included below. This is a VERY NICELY done game. One of the nicest features is that, unlike many commercial games, it actually plays by the rules and doesn't require you to reboot to use it. Maybe this just shows what can be done by dedicated games designers and programmers that really understand the machine and work with it, rather than against it... -Fred ><> 28-Dec-87 ====================================================================== From daemon Sun Dec 27 05:29:07 1987 Return-Path: Received: by noname.uucp (3.2/SMI-3.2) id AA21007; Sun, 27 Dec 87 05:29:02 MST Received: from hao.ucar.edu by noao.arizona.edu (5.51/SAG.8) id AA07134; Sun, 27 Dec 87 02:14:33 MST Received: by hao.UCAR.EDU (5.54/1.00.UUCP-MOD.8-11-85) id AA15428; Sun, 27 Dec 87 02:14:56 MST Received: by husc6.harvard.edu; Sun, 27 Dec 87 04:15:44 EST Received: by harvard.harvard.edu; Sun, 27 Dec 87 04:14:54 EST Received: by EDDIE.MIT.EDU with sendmail-5.45/4.7 id ; Sun, 27 Dec 87 03:46:39 EST Received: by harvard.harvard.edu; Sun, 27 Dec 87 03:50:19 EST Received: by beaver.cs.washington.edu (5.52.1/6.12) id AA10586; Wed, 23 Dec 87 03:44:00 PST Received: by ssc-vax (4.12/4.7) id AA11540; Wed, 23 Dec 87 02:50:29 pst Date: Tue, 22 Dec 87 14:14:40 pst From: Steven A. Dean Message-Id: <8712222214.AA03472@uvicctr.UUCP> Received: by uvicctr.UUCP id AA03472; Tue, 22 Dec 87 14:14:40 pst To: ssc-vax!uw-beaver!mit-eddie!husc6!hao!noao!mcdsun!fnf Subject: Re: "Goldfish" disks available Newsgroups: comp.sys.amiga In-Reply-To: <617@mcdsun.UUCP> Organization: University of Victoria, Victoria B.C. Cc: Status: R As an interested party to getting our little demo out to the world, I was wondering if you'd received a copy AMOEBA Invaders yet? If you have, then you have our permission (as per the README file) to include it on any disk you wish to. If you have not, then I would be willing to send you a disk with our demo on it through the mail (or, I believe, you can FTP from the purdue archives) - or whatever. Please let me know if you are interested in it and need to get a hold of it. Steven A. Dean PS: You are *really* doing a great job for the Amiga community! All of the software you put onto disks and ship out help make the Amiga one of the nicest machines to work on anywhere. Many thanks from myself and the entire LND crew! :-) <---- Happy smiley :-). ====================================================================== Article 91 of comp.binaries.amiga: Path: mcdsun!noao!hao!boulder!sunybcs!rutgers!iuvax!pur-ee!j.cc.purdue.edu!afb From: afb@j.cc.purdue.edu (Matthew Bradburn) Newsgroups: comp.binaries.amiga Subject: amoeba invaders, part 1 of 3 Message-ID: <5947@j.cc.purdue.edu> Date: 10 Dec 87 07:25:35 GMT Organization: Purdue University Computing Center Lines: 569 Approved: Matthew Bradburn These are the binaries to a freely-redistributable clone of "Space Invaders". The author may be reached at SDEAN1@UVVM.BITNET. Binaries only, for now. Concatenate parts 1 and 2 and uudecode to form 'amoeba'. And no, I didn't ask why it's called what it is. Matthew Bradburn ARPA: afb@j.cc.purdue.edu UUCP: j.cc.purdue.edu!afb BITNET: bradburn@purccvm.bitnet