"ACE THE SPACE-CASE" -------------------- (C) Copyright 1994 Grand Master Design -------------------------------------- Programming, Graphics, Sound, Music and Design By Scott Hayne ------------------------------------------------------------- 1MB MIN -- REMOVE EXTERNAL DEVICES(PRINTERS...SECOND DRIVES ETC...)! INTRODCTION. ------------ A Brief History. ---------------- 200 Years on since the last installment... Sound The Space Cadet, Supreme Space Cadet of the universe is a bit dead. The Bad Dudes have evolved a bit as well! THE PLOT. --------- Basil Bagoo, top bod at Styley Corp. has been illegally dumping industrial waste around the planet!! And whats more, the Spud has managed to genetically engineer the Animal Dudes, to keep a watchfull eye on the waste sites!! The Supreme? Government is not to happy about this, and have decided to take Action!! They have enlisted the help of "ACE THE SPACE-CASE"...His mission: 'To Rid the planet of Basil Bagoo and his no-good deeds....For Ever!' ACE, must travel through three industrial waste site, terminating any Bad Dudes that get in his way, so he can put a stop to Basil! OPTIONS SCREEN. --------------- To access the options screen, press up on the title screen. Here is a list of the options, and what they do. DIFFICULTY LEVELS. ------------------ There are three levels of difficulty, TRAINER, NORMAL and STOMP. Each difficulty level not only controls the difficulty of the game, but also the controlabilty. ENTER LEVEL CODE. ----------------- This option allows you to enter a code to re-start at the point which you left of. You are given a level code when you die. VIEW HIGH SCORES. ----------------- This allows you to view the high score table. SOUND TEST. ----------- This will play the currently chosen sample.(Don't ask me why!) DISPLAY 50Hz/60Hz. ------------------ This allows you to change the display type, PAL or NTSC. In NTSC mode on a PAL machine, the game will run 10% faster! MAP-FLIPPER. ------------ This allows you to play the levels horazontally 'Flipped'. This is good if you have completed the game and want to try it in a differnt perspective, or if your having difficulty playing, or perhaps if your a left-handed gamer!! 8-) END. ---- This option will return you to the title screen. GENERAL PLAY INFO. ------------------ Here's a bit of 'General Play' information about the game. HINTS AND TIPS. --------------- To start of with select the 'Trainer' difficulty level, and as you get better move up to 'Normal', and then on to 'STOMPIN'. Its best to use your Rockets on badies that will shoot at you, or hurtle towards at great velocity!! Remember to keep a safe distance! When you collect an 'Extra-Live Chance' bonus, follow him up the, while blowing up bins and collecting and bonuses on your way. Dont worry about the 'FLYS', as you have a shield. If your having trouble getting past a particular level, then use the MAP-FLIPPER option, on the options screen, as its often helpfull to to tackle a problem for a different perspective! When blowing up bins, keep a safe distance, and if posible on the same verticle line, this way you can take care of the flys with ease! Finaly, learn each badies attack and movement pattern, each one is different, and has different ranges,speeds and inteligence. BOMBS. ------ Bombs Are Your Main Weapon. As before, to kill a bad dude, the bad dude must be under the explosion. Bombs bounce off floors depending on how far they fall. They also speed up going down hills, and slow down going up hills. To use a Bomb HOLD DOWN >FIRE<, a Bomb will be released. Keep holding down >FIRE< until the Bomb is over the target. Then release the >FIRE< button. The Bomb will explode, and take out any bad dudes under it! ROCKETS. -------- Rockets Are Your Secondary Weapon. Again, to kill a bad dude, the bad dude must be under the explosion. Rockets are limited. You can only carry 9 Rockets at any one time. Rockets only explode when you release the >FIRE< button OR when they go into the side,top or bottom of the screen. To use a Rocket HOLD DOWN >FIRE and DOWN<. You may then guide the Rocket by pulling >LEFT< or >RIGHT< on the stick. Release fire to explode! When The Rocket has been fired you may realese >DOWN<, but NOT >FIREUP< to jump! The longer you keep >UP< pressed the higher you will jump. JELLY. ------ Jelly Allows You To Get To Those 'To High To Reach' Places. Simply jump on the jelly to bounce. You may also build up mementom. Holding >UP< will make you bounce higher, and Holding >DOWN< will make bounce lower! DISOLVING PLATFORMS. -------------------- You dont know where these are. When you walk on one you are perfectly safe. But when you jump or walk off of them they will disappear. JOKER PLATFORMS. ---------------- You dont know where these are either, but unlike 'DISOLVING PLATFORMS', these will disappear as soon as you are on one of them. SPIKES. ------- Very bad for your health! INDUSTRIAL WASTE. ----------------- This Drips down from pipes that are all around the levels. You don't want to make contact with this stuff!! MOVEING PLATFORMS. ------------------ These move Left/Right/Up and down, and may be stood on!! 8-) COLLECTABLES. ------------- R-Rocket. Gives you an extra Rocket! S-Sheild. Makes you emune to Bad Dudes, but NOT Spikes. B-Bonus. Gives you a Points Bonus. 1-Extra Live Chance! When you collect one of these, a little dude will appear, on a space-hopper! You will also be awarded a sheild. He can't hurt you, and you must follow him to the top of the screen for an extra live. You must not let him go to far of the screen when you follow him, or your loose him, and your extra live!! P-Power! Collecting this will make you 'spin-out' up and down the screen, killing any badies you come into contact with, and you cant get hurt by spikes! After about 5 seconds you may press >UP< to sort it out! If you don't, and you keep 'spining-out', then you will automatically get sorted, and it could be Spike-Time!! E-Energy. Replenishes your Energy. WEIRD ONES. ----------- Sometimes the bad dudes may go a bit 'funny'. This is a side effect of the industrial waste!! Enjoy!! You may contact me at this address:- Scott Hayne, 29 Argyle Road, Weymouth, Dorset, DT4 7LX, ENGLAND. AN ABSOLOUTLY HUGE "THANK-YOU", GOES TO THESE GREAT PEOPLE... Richard. Paul Roundell. AND A BIG HELLO TO... DAVID.S.(Kiwi Bruce!) NEILSKI.M. MARK.R. CHRIS.D. STUART.T. ...AND ANYONE ELSE I FORGOT, SORRY!!