Santa and Rudolph Do Christmas ------------------------------ It is Christmas Eve, and all around the world little children are going to bed. In their voices excitement can be heard and the thrill of not knowing what presents they will be receiving. Far away at the North Pole Santa and Rudolph are setting out to deliver these presents. This year though, the Sandman has other ideas and plans to stop Santa and Rudolph, discrediting them and taking over Christmas for himself. He has already kidnapped all of Santa's Elves and plans to force them into working in his own factory, making toys to his design. Santa and Rudolph learning of these plans too late, have no time to stop the Sandman, and so must make all their deliveries before dealing with him. To stop them achieving this the Sandman has sent his creatures into the world, but little does he know that Santa and Rudolph have gone prepared... ---**--- GETTING STARTED From Floppy Disk: 1. Turn off your Amiga. 2. Insert the game disk in the internal drive. 3. Turn on the computer. 4. The game will load and run automatically. To Install on Hard Disk: 1. Boot your Amiga from Hard Disk. 2. Insert game disk in any drive. 3. Double-click "Santa&Rudolph" disk icon. 4. Drag "Santa&Rudolph" drawer to where you want the game on the Hard Disk. 5. Copy the fonts contained within the "Fonts" directory on the game disk into the "Fonts" directory on your hard disk. 6. To play, double-click the "Santa&Rudolph" icon in the "Santa&Rudolph" drawer on the Hard Disk. ---**--- TROUBLESHOOTING If the game fails to run properly then try switching off all attached devices - e.g. external drives. Users with Hard Disks should try running the game from floppy and switching off any active partitions. Make sure that the fonts on the game disk are contained within the fonts directory when running the game. ---**--- GAMEPLAY You must guide Santa, or Rudolph, as they travel around the world. Armed only with a large gun, you must avoid the hazards sent by the Sandman whilst collecting the presents and delivering them to the windows on every screen. Once the target number of presents is delivered you will move onto the next screen. After three screens the location will change. The final level is the Sandmans factory at the North Pole. Collect the bombs and deposit them in the factory. Once all of the bombs have been delivered exit the screen before the factory explodes. ---**--- INSTRUCTIONS To start the game press Fire. A selection screen will appear allowing you to choose which character to play. Press left/right to make the fairy point at the character you wish to be. Pressing fire starts the game. After the level introductions, Santa or Rudolph will appear on the screen via a warp gate. Control Santa or Rudolph as they float around the screen on balloons using the joystick. Gravity and inertia have effect on the character so a few games may need to be played before getting used to the controls. Collect the presents by flying over them and then deliver them to the windows on each screen. Only one present will appear at a time, and a new one will not appear until the existing one is delivered, or lost. At the bottom of the screen the number of presents left to collect is shown. Once this reaches zero the warp gate to the next screen will appear. Touch this gate to move onto the next screen. Touching a hazard results in the balloon bursting and the character plunging to the ground below, thus losing a life. Also if they are carrying a present that present will be lost. After being stunned briefly, the player can start controlling the character again. While the balloon is flashing the character is indestructable. The number of lives left is shown at the bottom of the screen. Santa, or Rudolph, are armed with a gun. Press fire on the joystick to make the gun shoot. Shooting hazards may result in their destruction depending on the type of hazard. If destroyed the hazard may drop a bonus object. Collect this object for bonus points or an extra life. If you spend too long on a level, a warning will be issued, and then after a few seconds sunrise will occur. All hazards on the level will then transform into suns and chase after the character. ---**--- OBJECTS When destroyed, hazards will occasionally drop objects which can be collected before they hit the ground! Sherry Glass: Bonus Points Christmas Pudding: Bonus Points Star: Bonus Life