Xconq 0 -+---- Napoleonic era Period 0 "1800" period-name "i" "infantry" "the backbone of the army" utype "c" "cavalry" "zips around for shock effect" utype "a" "artillery" "slow but pounds on infantry" utype "t" "transport" "" utype "f" "frigate" "" utype "F" "fleet" "a full line of battle fleet" utype "B" "balloon" "fragile but good for reconnaissance" utype "/" "fortifications" "" utype "*" "city" "" utype "@" "capital" "" utype "$" "food" "" rtype "s" "shot" "" rtype ; what artillery and ships use "." "sea" "sky blue" ttype "," "shallows" "cyan" ttype "=" "swamp" "gray" ttype "+" "plains" "green" ttype "%" "forest" "forest green" ttype "~" "desert" "yellow" ttype "^" "mountains" "sienna" ttype "_" "ice" "white" ttype [ 0 69 70 71 71 71 95 99 ] t* min-alt [ 69 70 71 95 95 95 99 100 ] t* max-alt [ 0 0 0 20 80 0 0 0 ] t* min-wet [ 100 100 100 80 100 20 100 100 ] t* max-wet ice edge-terrain "soldiers" i icon-name "cavalry" c icon-name "cannon" a icon-name "brig" t icon-name "frigate" f icon-name "twodecker" F icon-name "balloon" B icon-name "camp" / icon-name "town20" * icon-name "city18" @ icon-name [ plains desert forest mountains ] "land" define [ i c a t f F B ] "movers" define [ i c a ] "land-forces" define [ t f F ] "ships" define 1 [ * @ ] named [ 1 5 25 ] [ / * @ ] territory 1 @ in-country 5 * in-country 100 * density 100 plains [ / * @ ] favored 50 [ forest mountains desert ] [ / * @ ] favored @ first-unit i first-product true u* already-seen [ 4 10 10 15 20 30 30 ] movers @ make [ 4 10 10 15 20 30 30 ] movers * make 0 B * make 8 / i make 8 / c make 1 [ * @ ] maker 20 u* startup 0 i startup 50 B research 1 u* [ * @ ] repair 10 [ f F ] [ f F ] repair 1 food land-forces produce 1 food / produce 10 [ food shot ] [ * @ ] produce 100 [ plains forest ] land-forces productivity 100 [ plains forest mountains ] / productivity 0 desert / productivity 100 plains [ * @ ] productivity 70 [ forest mountains ] [ * @ ] productivity 30 desert [ * @ ] productivity [ 4 10 4 300 300 300 0 10 500 1000 ] food u* storage [ 1 0 30 30 30 50 0 100 200 400 ] shot u* storage 1 food land-forces consume 1 food ships consume -1 r* land-forces out-length [ 1 3 1 2 5 3 5 ] movers speed 0 land land-forces moves -1 [ forest mountains ] a moves 2 [ forest mountains ] c moves 0 [ sea shallows ] [ t f F ] moves 1 shallows f moves -1 shallows F moves 0 t* B moves 0 land [ / * @ ] moves ; looks strange, but needed to define allowable places 5 u* * capacity 10 u* * capacity 5 u* [ * @ ] capacity 1 u* / capacity [ 5 2 1 ] land-forces t capacity [ 1 ] [ i ] f capacity [ 2 1 ] [ i c ] F capacity 0 [ / * @ ] [ / * @ ] capacity [ 1 1 1 2 3 6 1 10 20 40 ] u* hp ; old... ; [ 40 30 70 20 10 5 60 10 10 10 ] u* i hit ; [ 50 40 70 10 5 1 20 10 10 10 ] u* c hit ; [ 60 60 30 50 50 40 10 99 99 99 ] u* a hit ; [ 20 30 10 20 10 10 5 0 0 0 ] u* t hit ; [ 50 40 25 60 50 50 10 60 60 60 ] u* f hit ; [ 50 50 30 80 40 50 50 100 100 100 ] u* F hit ; [ 10 10 10 10 10 10 10 10 10 10 ] u* B hit ; [ 0 0 0 0 0 0 0 0 0 0 ] u* / hit ; [ 20 20 20 20 20 20 20 20 20 20 ] u* * hit ; [ 40 40 40 40 40 40 40 40 40 40 ] u* @ hit [ 40 50 30 20 10 5 75 99 99 99 ] u* i hit [ 40 50 30 10 5 2 50 50 50 50 ] u* c hit [ 60 70 60 50 50 40 20 99 99 99 ] u* a hit [ 20 30 10 20 10 10 10 10 10 10 ] u* t hit [ 30 40 20 60 50 50 20 60 60 60 ] u* f hit [ 40 50 30 80 40 50 50 100 100 100 ] u* F hit [ 10 10 10 10 10 10 10 10 10 10 ] u* B hit [ 0 0 0 0 0 0 0 0 0 0 ] u* / hit [ 20 20 20 20 20 20 20 20 20 20 ] u* * hit [ 40 40 40 40 40 40 40 40 40 40 ] u* @ hit 1 u* u* damage 2 u* [ a ] damage 3 u* F damage [ 20 70 50 20 ] [ a / * @ ] i capture 1 ships can-disband 1 [ * @ ] neutral begin{notes} end{notes} end