#define monster_width 16 #define monster_height 16 static char monster_bits[] = { 0x00,0x00,0x2e,0x00,0x1e,0x00,0x58,0x00,0x38,0x00,0x7e,0x01,0xf0,0x00,0xf8, 0x02,0xf8,0x01,0xf0,0x0b,0xe0,0x07,0x60,0x0e,0x78,0x38,0x14,0xe0,0x00,0x00, 0x00,0x00};