IMPORTANT!!! READ THIS BEFORE LOADING STAR TREK!!! Some files have been removed from Tobias' Star Trek game, from DISK NUMBER ONE ONLY. This is because these files are original WorkBench files and programs, copyright Commodore Business Machines and they may not be freely-distributed in this form. What follows is a listing of the Tobias Star Trek Game, DISK ONE ONLY and the files that are not included in the .WRP upload where you found this have been marked with two asterisks (**) and are NOT on this disk, so you need to put them back on DISK ONE. You will need to copy the marked (**) files back over to the Tobias Star Trek DISK ONE disk from your own WorkBench disk, version 1.3, 1.3.1, or 1.3.2 (do NOT use files earlier than version 1.3!!). I have no idea if the corresponding ARP commands will work or not. I didn't try them. Everything marked with a double asterisk (**) below will be found in the same-named directories on your own WorkBench disks except for "FastMemFirst" which will be found on your WorkBench disk in the SYSTEM drawer. Thus, all the files **marked in the "C" directory below need to be copied over from your WorkBench:C directory to the Star Trek Disk One C: directory, and the files **marked in the LIBS: directory below need to be copied over from your WorkBench:Libs directory, and so on. The *ONLY* exception to all of this is "FastMemFirst" which goes in C: on the Star Trek DISK ONE but is found in the SYSTEM drawer on your WorkBench disk. Got it? Good! See the end of this file for a couple more notes. C (dir) **Ask **Assign BlueStripes CheckMem Cls **Copy **Dir **Echo **Else **EndIf **FailAt **FastMemFirst **If Less **MakeDir PatchNTSC Show ShowAnim **Type L (dir) **Disk-Validator **Ram-Handler S (dir) Bye ReadMe startup-sequence Fonts (dir) diamond (dir) 12 Little (dir) 5 diamond.font Little.font Libs (dir) **diskfont.library **mathtrans.library .info Disk.info Enterprise.pic StarTrek StarTrek.DOC StarTrek.DOC.info StarTrek.info StarTrek512 StarTrek512.info STGAME1 System-Configuration TrekGame.PreAnim A COUPLE MORE NOTES: 1. This game was designed by its author for European Amigas with a PAL video display. If you load the game directly from its WorkBench icon (rather than rebooting off its disks) the game will come up in PAL mode, and many of the game's important control windows will not be entirely visible on your screen. You will not be able to click your mouse on some important gadgets and generally, you will not have good time. This disk has a program called "PatchNTSC" in its C: directory. If you intend to play the game by running it from its icon rather than booting off of it then you should issue this command before you do so: STGAME:C/PATCHNTSC This will run the PatchNTSC program so the game display will shift into a hi-res mode (kinda looks like a 70mm movie screen) and all game gadgets will then be visible. After quitting out of the game and returning to your WorkBench you just issue that command a second time to turn off that video patch routine. IF you boot off the Star Trek disk one game disk you can ignore this advice as the PatchNTSC program will run automatically from the disk's startup-sequence. 2. The documentation for Star Trek supplied on this disk is in German. I don't read nor speak German so I couldn't translate it. If, in the future, someone can translate this documentation into English, we'll post it as a separate file in the Amiga Zone on People/Link where you can download it and replace the German version with an English version. Harv Plink: CBM*HARV 7 September 1990