extern struct config conf; extern tf_stars[MAX_NUM_STARS+1][2], col_stars[MAX_NUM_STARS+1][2]; extern char en_research; extern struct ssector board[bdsize+1][bdsize+1]; extern struct ststar stars[MAX_NUM_STARS+1]; extern struct sttf tf[2][27]; extern float growth_rate[2]; extern int vel[2],range[2],weapons[2], weap_working[2],ran_working[2],vel_working[2], weap_req[11], ran_req[MAX_BOARD_SIZE+1], vel_req[MAX_VEL+1], turn,production_year, enemy_arrivals[MAX_NUM_STARS+1], en_departures[MAX_NUM_STARS+1], player_arrivals[MAX_NUM_STARS+1], game_over, bottom_field; extern termtype terminal_type; extern int x_cursor, y_cursor, saved_game, left_line[25], debug; extern FILE *raw_fd;