Short: Character generator for ICE's RM FRPG Action: NoCache; NoStart (This is the "ReadMe" file for RoleMaster.lha) The main part of this package is a character generator for ICE's RoleMaster FRPG. It handles all of the "bookkeeping", making creation of PCs and NPCs faster and easier, while still allowing you full control over how the character develops. It is designed to be flexible; most optional or house rules can be incorporated with little or no difficulty. It draws from the basic game, as well as from Companions I-V and from the Elemental Companion, so all the multitude of classes and skills are available. All the background option tables are also included. Spell development can be handled either by the traditional "by list pick" method, or by the "by spell" method introduced in the Companions. It also features the ability to "randomly" advance characters. In other words, the computer can decide for you what skills the character trains in for a given level, based upon previous training, skill costs, and "per level" bonuses (if used). This is especially handy with high-level NPCs, and can introduce some interesting character quirks. The package also includes a combat program based on the "Super Fast Combat System" introduced in RMCIII, and a weather generator based on the system presented in TSR's AD&D Wilderness Survival Guide. Last, but not least, the package is extensively documented, so it shouldn't be too difficult to utilize. (The documentation does, of course, assume at least a minimal familiarity with the RoleMaster system.) This is version Am1.0 for the Amiga, copyright 1992 by Darryl C. Burgdorf. It is being distributed as shareware, and is freely distributable so long as the contents of the package remain complete and unaltered. (See the documentation file for more detail.) Comments, questions, suggestions, bug reports and flames should all be sent to dburgdor@unmcvm.unmc.edu or @cwis.unomaha.edu. ============================= Archive contents ============================= Original Packed Ratio Date Time Name -------- ------- ----- --------- -------- ------------- 35 35 0.0% 15-Apr-92 23:32:02 RM.Program/.info 1934 729 62.3% 15-Apr-92 23:32:34 RM.Program/CharIcon 2173 798 63.2% 15-Apr-92 23:31:54 RM.Program/CharInfoA 21 21 0.0% 15-Apr-92 23:31:54 RM.Program/CharInfoB 30208 8225 72.7% 15-Apr-92 23:32:38 RM.Program/CombatProg 2738 920 66.3% 15-Apr-92 23:31:52 RM.Program/CustomRaces 1221 570 53.3% 15-Apr-92 23:32:24 RM.Program/DocFile.info 48908 33009 32.5% 15-Apr-92 23:32:42 RM.Program/HiSoftBASIC.library 62284 17405 72.0% 15-Apr-92 23:32:02 RM.Program/MainLoop 64476 18955 70.6% 15-Apr-92 23:32:24 RM.Program/MainMenu 1853 646 65.1% 15-Apr-92 23:32:24 RM.Program/OccuData 852 435 48.9% 15-Apr-92 23:32:22 RM.Program/RoleMaster 1874 584 68.8% 15-Apr-92 23:32:42 RM.Program/RoleMaster.info 70076 19288 72.4% 15-Apr-92 23:32:12 RM.Program/SetupStuff 17860 6334 64.5% 15-Apr-92 23:32:10 RM.Program/SkillCostInput 42568 10714 74.8% 15-Apr-92 23:32:18 RM.Program/SkillCosts 13553 3003 77.8% 15-Apr-92 23:32:30 RM.Program/SkillData1 14385 2982 79.2% 15-Apr-92 23:32:32 RM.Program/SkillData2 39356 11170 71.6% 15-Apr-92 23:32:34 RM.Program/WeatherGen 894 338 62.1% 15-Apr-92 23:32:56 RM.Program.info 76519 29020 62.0% 15-Nov-92 23:49:52 RM.Program/DocFile 594 364 38.7% 15-Nov-92 23:58:08 ZZEndPad.foo -------- ------- ----- --------- -------- 494382 165545 66.5% 17-Nov-92 20:21:36 22 files