#define CONSOLE 0 /* TREE */ #define FSLIDER 1 /* OBJECT in TREE #0 */ #define FUP 2 /* OBJECT in TREE #0 */ #define FDOWN 3 /* OBJECT in TREE #0 */ #define FSLID 4 /* OBJECT in TREE #0 */ #define FBUTTON 5 /* OBJECT in TREE #0 */