# # C source for GNU CHESS # # Revision: 1990-12-26 # # Modified by Daryl Baker for use in MS WINDOWS environment # # This file is part of CHESS. # # CHESS is distributed in the hope that it will be useful, but WITHOUT ANY # WARRANTY. No author or distributor accepts responsibility to anyone for # the consequences of using it or for whether it serves any particular # purpose or works at all, unless he says so in writing. Refer to the CHESS # General Public License for full details. # # Everyone is granted permission to copy, modify and redistribute CHESS, but # only under the conditions described in the CHESS General Public License. # A copy of this license is supposed to have been given to you along with # CHESS so you can know your rights and responsibilities. It should be in a # file named COPYING. Among other things, the copyright notice and this # notice must be preserved on all copies. # # PROJ = chess PROJFILE = chess.mak VER = 321 CC = cl CFLAGS = /AS /W4 /Oxw /G2 /Zp /nologo #CFLAGS = /AM /W4 /G2s /Zp /nologo /Osge LRF = echo > NUL LINKER = link LFLAGS = /BATCH /nologo /align:16 /map /NOF /NOP LLIBS_R = /NOD:SLIBCE SLIBCEW LLIBS_G = LIBW.LIB MAPFILE_R = chess.map ASM = masm AFLAGS_G = /Mx /T RC = rc IMPLIB = implib DEF_FILE = CHESS.DEF OBJS = CHESS.obj INIT.obj BOARD.obj ABOUT.obj PIECE.obj \ HITTEST.obj COLOR.obj TIMECNT.obj SEARCH.obj INITIALI.obj \ EVAL.obj GLOBALS.obj DSP.obj MSWDSP.obj BOOK.obj CREATE.obj \ SAVEOPEN.obj NUMDLG.obj INITMENU.obj REVIEW.obj STATS.obj \ TEST.obj PROMOTE.obj MANUAL.obj RT_OBJS = VERSION.obj RESS = chess.res BMPS = king.bmp kingm.bmp kingo.bmp pawn.bmp pawno.bmp pawnm.bmp \ rook.bmp rooko.bmp rookm.bmp knight.bmp knightm.bmp knighto.bmp \ bishop.bmp bishopm.bmp bishopo.bmp queen.bmp queenm.bmp queeno.bmp HELPFILES = chess.rtf article.rtf article2.rtf copying.rtf move-gen.rtf heuristi.rtf match.rtf HELPSOURCE = chess.doc article.doc article2.doc copying.doc move-gen.doc heuristi.doc match.doc all: $(PROJ).exe $(PROJ).hlp .SILIENT: .SUFFIXES: .rc .res .c .obj .doc .rtf CHESS.RES : chess.rc $(BMPS) color.dlg chess.ico timecnt.dlg saveopen.dlg \ getnum.dlg review.dlg about.dlg stats.dlg test.dlg promote.dlg \ manual.dlg # The following routines contain window functions or Call backs and is # compiled with the Gw switch ABOUT.obj : ABOUT.C $(CC) /c $(CFLAGS) /Gw $*.c CHESS.obj : CHESS.C gnuchess.h defs.h chess.h saveopen.h color.h $(CC) /c $(CFLAGS) /Gw /EM $*.c COLOR.obj : COLOR.C chess.h color.h $(CC) /c $(CFLAGS) /Gw $*.c MANUAL.obj : MANUAL.C chess.h $(CC) /c $(CFLAGS) /Gw $*.c NUMDLG.obj : NUMDLG.C chess.h $(CC) /c $(CFLAGS) /Gw $*.c PROMOTE.obj : PROMOTE.C chess.h $(CC) /c $(CFLAGS) /Gw $*.c REVIEW.obj : REVIEW.C gnuchess.h chess.h defs.h $(CC) /c $(CFLAGS) /Gw $*.c SAVEOPEN.obj : SAVEOPEN.C saveopen.h $(CC) /c $(CFLAGS) /Gw $*.c STATS.obj : STATS.C gnuchess.h stats.h $(CC) /c $(CFLAGS) /Gw $*.c TEST.obj : TEST.C gnuchess.h chess.h defs.h $(CC) /c $(CFLAGS) /Od /Gw $*.c TIMECNT.obj : TIMECNT.C timecnt.h chess.h $(CC) /c $(CFLAGS) /Gw $*.c # The following are compiled with the GW switch BOARD.obj : BOARD.C defs.h $(CC) /c $(CFLAGS) /GW $*.c BOOK.obj : BOOK.C gnuchess.h defs.h chess.h $(CC) /c $(CFLAGS) /GW $*.c CREATE.obj : CREATE.C defs.h chess.h $(CC) /c $(CFLAGS) /GW $*.c DSP.obj : DSP.C gnuchess.h defs.h chess.h $(CC) /c $(CFLAGS) /GW $*.c EVAL.obj : EVAL.C gnuchess.h defs.h $(CC) /c $(CFLAGS) /EM /GW $*.c GLOBALS.obj : GLOBALS.C gnuchess.h $(CC) /c $(CFLAGS) /GW $*.c HITTEST.obj : HITTEST.C defs.h $(CC) /c $(CFLAGS) /GW $*.c INIT.obj : INIT.C $(CC) /c $(CFLAGS) /GW $*.c INITIALI.obj : INITIALI.C gnuchess.h defs.h $(CC) /c $(CFLAGS) /EM /GW $*.c INITMENU.obj : INITMENU.C gnuchess.h chess.h $(CC) /c $(CFLAGS) /GW $*.c MSWDSP.obj : MSWDSP.C gnuchess.h chess.h defs.h stats.h $(CC) /c $(CFLAGS) /GW $*.c PIECE.obj : PIECE.C chess.h defs.h $(CC) /c $(CFLAGS) /GW $*.c SEARCH.obj : SEARCH.C gnuchess.h defs.h $(CC) /c $(CFLAGS) /EM /GW $*.c # # Code to generate new time stamp when any module updated # makever.exe: makever.c cl /nologo makever.c VERSION.obj: VERSION.c $(CC) /c $(CFLAGS) /GW $*.c VERSION.c: $(OBJS) $(RESS) $(BMPS) makever.exe makever >version.c # Create the help file chess.hlp: chess.hpj $(HELPFILES) -del chess.ph hc chess.hpj chexe$(VER).zip: distexe: chess.exe readme.txt gnuchess.boo chess.hlp copying -del chexe$(VER).zip pkzip -a chexe$(VER) readme.txt chess.exe gnuchess.boo chess.hlp copying distsrc: chess.exe chexe$(VER).zip readme.txt chess.mak chess.hlp -del chess$(VER).zip pkzip -a chess$(VER) @files.lst # pkzip -a chess$(VER) readme.txt $(PROJ).exe *.boo $(PROJ).hlp files.lst # pkzip -a chess$(VER) $(PROJ).def $(PROJ).rc *.dlg $(PROJ).mak $(PROJ).ico # pkzip -a chess$(VER) copying winport change.log todo *.h *.c *.bmp # pkzip -a chess$(VER) chess.hpj $(HELPFILES) # pkzip -a chess$(VER) $(HELPSOURCE) disttar: chess.exe chexe$(VER).zip readme.txt chess.mak chess.hlp -del ch$(VER)t.* -del chess.ta? tar -cf chess.tar -u bmp -u doc -u rtf -u hlp -u exe -T files.lst c:\ucs\compress chess.tar ren chess.taz ch$(VER)t.Z distmail: chess.exe chexe$(VER).zip readme.txt chess.mak chess.hlp -del ch$(VER)t.* -del chess.ta? tar -cf chess.tar -u bmp -u doc -u rtf -u hlp -u exe -T files.lst c:\ucs\compress chess.tar ren chess.taz ch$(VER)t.Z uuxfer20 -s61000 -m -o -ech$(VER)t.Z clean: -del *.obj -del *.bak -del *.res -del *.err -del *.ph $(PROJ).exe : $(DEF_FILE) $(OBJS) $(RT_OBJS) $(RESS) $(LRF) @<<$(PROJ).lrf $(LFLAGS) $(RT_OBJS: = +^ ) $(OBJS: = +^ ) $@ $(MAPFILE_R) $(LLIBS_G: = +^ ) + $(LLIBS_R: = +^ ) + $(LIBS: = +^ ) $(DEF_FILE) ; << $(LINKER) @$(PROJ).lrf $(RC) $(RESS) $@ .c.obj : $(CC) /c $(CFLAGS) /Gw $< .rc.res : $(RC) /r $< # # this rule is here to trap changes to the doc files. Ideally it # would call a program todo RTF conversion. # .doc.rtf : @echo $< is out of date. Resave as RTF. @zzz### dummy command line need abort command