ROOM 10 
 CRL 1986

 CONTROLS : Keyboard, Kempston, Cursor
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 AIM : In effect, ROOM 10 is the old Atari game PONG played in 3D...
 the objective is simply to beat your opponent by making the ball hit
 the wall behind him, without letting him hit the wall behind you.
 
 GAMEPLAY : Play begins with player 1 taking a serve and continues
 until the ball strikes the wall behind one of the competitors. The
 successful player then gets 5 points and the losing player gets to 
 serve. Play continues like this until one player gets thirty-five
 points, the winning score.

  You can play at various speeds, from adagio (slow) to vivace (fast).
 You can also change the computer's skill level or choose to play
 against a human opponent.

 COMMENTS : "An "off-the-wall" sports game."
 RATING : 62% (CRASH #35, December 1986)

 NOW : Some nice 3D effects from the man who wrote TAU CETI, ACADEMY
 and MICRONAUT ONE, but unfortunately a rather dull game overall.
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 KEYS : Redefinable