[Config] // does the snes get power from the port InternalPower = TRUE // address of parallel port to use Port = 0x378 // what key simulation method should be used (old, new, newest) KeySimMethod = newest // address in the 8042 to use (0 to 1F, usually 1F) 8042Addr = 0x1F // if DirectMode is on, scan codes are not faked, it is assumed that the // target program uses the SNESKey API to ask for scan codes DirectMode = FALSE // how large of a key queue to create (in bytes) KeyQueueSize = 128 // the interrupt to hook for the majority of the work MainInt = 0x70 // the interrupt to hook for the wake up function WakeUpInt = 0x08 // should the old handler (the one there before SNESKey is run) for the main // int be called allong with the new one ChainMainInt = FALSE // should the old handler (the one there before SNESKey is run) for the wake // up int be called allong with the new one ChainWakeUpInt = TRUE // the type of keep alive to perform (2 is "harsher" than 1, and 0 is neither) TweakType = 0 // how often (in Hertz) to call the new handler, this will be slightly rounded TickFreq = 60 // should the status dots be drawn? DrawDots = FALSE