# # $Id: RAMPAGE.GAM 1.3 1997/06/26 07:08:14 MCUDDY Exp $ # # File: rampage.gam -- game configuration file for "Rampage" # (an MCR/UNIBOARD game) # GameName = "Rampage" RomDir = "rampage" Notes = "Sound not supported" #include mcr3.gam AudioDisabled = 1 # more sprites on rampage... SprSize = 0x400 # start of Palette SRAM. (overrides mcr3.gam) PalRam = 0xEC00 PalRamLen = 0x80 # ---------------------------------- # RAMPAGE ROMs # ---------------------------------- CRom = "PRO-0.RV3" c=0x0f86 CRom = "PRO-1.RV3" l=0x6000 c=0x70e4 SprRom = "FG-0" c=0x4580 SprRom = "FG-1" c=0x725c SprRom = "FG-2" c=0xbf9d SprRom = "FG-3" c=0x16f4 TileRom = "BG-0" c=0x1eea TileRom = "BG-1" c=0x945f # ---------------------------------- # RAMPAGE Audio board # ---------------------------------- # audio signal memory location ASignal = 0x8041 # Audio Tempo ATempo = 1 # Dip switch? Dip1Val = 0xFF # ------------------------------------------------------------------------ # RAMPAGE CPU board definitions # ------------------------------------------------------------------------ NVRamFile = "ram\rampage.ram" RamFile = "ram\rampage.dip" KeyFile = "ram\rampage.key" # ------------------------------------------------------------------------ # RAMPAGE graphics system definitions # ------------------------------------------------------------------------ TileRomInv = 0x3 # port 0 inport = 0x00 0xFF control = 0 "Left Coin" 0x00 0x01 control = 0 "Right Coin" 0x00 0x02 control = 0 "Tilt" 0x00 0x10 control = 0 "Service Mode" 0x00 0x20 sticky control = 0 "Operator Credit" 0x00 0x40 # port 1: ??? inport = 0x01 0xFF control = 1 "George UP" 0x00 0x01 control = 1 " RIGHT" 0x00 0x02 control = 1 " DOWN" 0x00 0x04 control = 1 " LEFT" 0x00 0x08 control = 1 " Punch" 0x00 0x10 control = 1 " Jump" 0x00 0x20 # port 2: ??? inport = 0x02 0xFF control = 2 "Lizzy UP" 0x00 0x01 control = 2 " RIGHT" 0x00 0x02 control = 2 " DOWN" 0x00 0x04 control = 2 " LEFT" 0x00 0x08 control = 2 " Punch" 0x00 0x10 control = 2 " Jump" 0x00 0x20 inport = 0x04 0xFF control = 4 "Ralph UP" 0x00 0x01 control = 4 " RIGHT" 0x00 0x02 control = 4 " DOWN" 0x00 0x04 control = 4 " LEFT" 0x00 0x08 control = 4 " Punch" 0x00 0x10 control = 4 " Jump" 0x00 0x20 # # Change Log # ---------- # $Log: RAMPAGE.GAM $ # Revision 1.3 1997/06/26 07:08:14 MCUDDY # 1.1 beta 2 # Revision 1.2 1997/06/09 09:22:28 MCUDDY # Changes for BETA05B # Revision 1.1 1997/05/18 21:34:44 MCUDDY # Initial revision DipEnum = off_on 0="Off" 1="On" DipEnum = on_off 1="Off" 0="On" DipEnum = ra_diff \ 2="0 Easy" \ 3="1 Normal" \ 1="2 Hard" \ 0="1 Free" DipField = 0 "Difficulty" 0 0x03 ra_diff DipField = 0 "Score Option" 2 0x04 off_on DipField = 0 "Rack Advance" 7 0x80 on_off