# # $Id: mcr2.gam 1.4 1997/07/04 10:01:50 MCUDDY Exp $ # # File: mcr2.gam -- game configuration file for MCR/II system # # HardwareType = "MCR" MCR_TileBoard = "m2" MCR_SprBoard = "m2" DispClass = "SVGA" MCR_FixPal = -1 MCR_Portrait = 1 CtrlScanAlways = 0 #include ssio.gam # ------------------------------------------------------------------------ # common definitions for MCR cpu boards # ------------------------------------------------------------------------ # this is tile memory. # CRam = 0xF800 0x780 # this is in I/O space... ACmdRegOut = 0x1C 0x04 AStatIn = io 0x07 TileBase = 0xF800 TileMemLen = 0x780 TileAttrOff = 1 TileInc = 2 # start of Palette SRAM. PalRam = 0xFF80 PalRamLen = 0x80 # sprite memory CRam = 0xF000 0x800 SprBase = 0xF000 SprSize = 0x200 # program memory. CRam = 0xC000 0x800 # ... and it's non-volatile NVRam = 0xC000 0x800 # CpuReadIoFF = 0x00 2 # CpuReadIoFF = 0x10 1 # CpuReadIoFF = 0x00 1 CpuWriteIoNOP = 0x00 2 CpuWriteIoNOP = 0xE0 1 CpuWriteIoNOP = 0xE8 1 SSIO = io 0x00 # this is "OP4" # CpuWriteIoNOP = 0x08 1 #CpuLogIoWr = 0x00 0x7 #CpuLogIoWr = 0x08 0x13 #CpuLogIoWr = 0x20 0xBF #CpuWriteIoNOP = 0xE0 0x1 #CpuLogIoWr = 0xE1 0xE #CpuLogIoWr = 0xF1 0xE CpuLogIoRd = 0xE0 0x10 # map CTC chip at 0xF0 - 0xF3 CTCAddr = io 0xF0 # Dip1 = io 0x03 # # Change Log # ---------- # $Log: mcr2.gam $ # Revision 1.4 1997/07/04 10:01:50 MCUDDY # changes for 1.1 Beta 4 # Revision 1.3 1997/05/22 05:59:30 MCUDDY # Revision 1.2 1997/04/29 06:56:00 MCUDDY # Revision 1.1 1997/04/14 06:56:12 MCUDDY # Initial revision # Revision 1.1 1997/03/17 10:12:43 MCUDDY # Initial revision #