# # $Id: dotron.gam 1.4 1997/06/25 08:57:16 MCUDDY Exp $ # # File: dotron.gam -- game configuration file for "Discs of Tron" # (an MCR/III game) # GameName = "Discs Of Tron" RomDir = "dotron" Notes = "hangs at level where discs move up/down" #include mcr3.gam # these override the defs in mcr3.gam MCR_TileBoard = "m3mirror" MCR_SprBoard = "m3mirror" CtrlScanAlways = 1 # ---------------------------------- # DISCS OF TRON ROMs # ---------------------------------- ARom = "SI-O\LOC-A" c=0xe864 ARom = "SI-O\LOC-B" c=0x311a ARom = "SI-O\LOC-C" c=0xbe90 ARom = "SI-O\LOC-D" c=0x8a36 CRom = "SCPU\LOC-CPU1" c=0xae20 CRom = "SCPU\LOC-CPU2" c=0xdcf5 CRom = "SCPU\LOC-CPU3" c=0xeb94 # the distributed rom, DOTCPU4.BIN is 16K, but it should be 8. # chop the last 8K off and throw it away CRom = "SCPU\LOC-CPU4" l=0x2000 c=0x8a4d SprRom = "VIDGEN\FGA-7" c=0x04da SprRom = "VIDGEN\FGA-5" c=0xa8e6 SprRom = "VIDGEN\VGALOC-C" c=0xd9a5 SprRom = "VIDGEN\VGALOC-A" c=0x5f4d SprRom = "VIDGEN\FGA-8" c=0x4a8b SprRom = "VIDGEN\FGA-6" c=0x514b SprRom = "VIDGEN\VGALOC-D" c=0xabe8 SprRom = "VIDGEN\VGALOC-B" c=0x997a TileRom = "SCPU\LOC-BG2" c=0x88ed TileRom = "SCPU\LOC-BG1" c=0x73ab # ---------------------------------- # DISCS OF TRON Audio board # ---------------------------------- # audio signal memory location ASignal = 0x8374 # Audio Tempo ATempo = 6 # ------------------------------------------------------------------------ # DISCS OF TRON CPU board definitions # ------------------------------------------------------------------------ NVRamFile = "ram\dotron.ram" RamFile = "ram\dotron.dip" KeyFile = "ram\dotron.key" # port 0: SVC ?? TILT FIRE S2 S1 COIN-R COIN-L inport = 0x00 0xFF control = 0 "Left Coin" 0x00 0x01 control = 0 "Right Coin" 0x00 0x02 control = 0 "P1 Start" 0x00 0x04 control = 0 "P2 Start" 0x00 0x08 control = 0 "Throw" 0x00 0x10 control = 0 "Tilt" 0x00 0x20 control = 0 "P0 0x40" 0x00 0x40 control = 0 "Service" 0x00 0x80 sticky # port 1: ??? inport = 0x01 0xFF control = 1 "Knob Left/Right" 0x00 0xFF val # port 2: STDUP/ENVIRON BLOCK AIMDN AIMUP DN UP RT LT inport = 0x02 0xFF control = 2 "Left" 0x00 0x01 control = 2 "Right" 0x00 0x02 control = 2 "Up" 0x00 0x04 control = 2 "Down" 0x00 0x08 control = 2 "Aim Down" 0x00 0x10 control = 2 "Aim Up" 0x00 0x20 control = 2 "Block" 0x00 0x40 # # Change Log # ---------- # $Log: dotron.gam $ # Revision 1.4 1997/06/25 08:57:16 MCUDDY # 1.1 beta 2 # Revision 1.3 1997/06/09 09:14:56 MCUDDY # Changes for BETA05B # Revision 1.2 1997/05/19 03:51:48 MCUDDY # Revision 1.1 1997/04/27 09:35:42 MCUDDY # Initial revision # # these are the Squawk-n-Talk MCR/II roms ... dunno what to # do with them just yet... #ExtraRom = "dotron2\SQUAWK\PRE-U3" #ExtraRom = "dotron2\SQUAWK\PRE-U4" #ExtraRom = "dotron2\SQUAWK\PRE-U5"