# Initialization file for War of the Worlds [CPU] MemSize=16k ; Allowed: 4k, 8k, 16k, 32k JMI=Yes ; Allowed: Yes=Enabled, No=Disabled Speed=Standard ; Allowed: Standard, SpaceWar, Full Switches=0000000 RomImages=ROMS\WOTW [Video] WinSize=0,0,1024,769 ; MinX, MinY, MaxX, MaxY Monitor=Color ; Allowed: BiLevel, 16Levels, 64Levels, Color Rotate=No FlipX=No FlipY=No # Play with these at your own risk! [Inputs] Abort = 01000000,FFFFFFFF,00000000,FFFFFFFF ; Set bit indicating abort Quarter = 00000000,FFFFFFFF,00000000,FF7FFFFF ; Switch 8 (on release) Player1 = 00000000,FFFFFFFE,00000001,FFFFFFFF ; Input 0 Player2 = 00000000,FFFFFFFB,00000004,FFFFFFFF ; Input 2 Fire = 00000000,FFFFEFFF,00001000,FFFFFFFF ; Input 12 Shield = 00000000,FFFFFBFF,00000400,FFFFFFFF ; Input 10 Right = 00000000,FFFFFEFF,00000100,FFFFFFFF ; Input 8 Left = 00000000,FFFFFFBF,00000040,FFFFFFFF ; Input 6 # Maps the above input definitions to a keyboard 'scancode' [KeyMapping] Abort = 01 ; ABort Player1 = 02 ; '1' Player 1 Player2 = 03 ; '2' Player 2 Quarter = 10 ; 'Q', Coin Switch Left = 2C ; 'Z' Left1 Right = 2D ; 'X' Right1 Right = 2E ; 'C' Right1 Shield = 33 ; '<' Thrust1 Shield = 34 ; '>' Thrust1 Fire = 35 ; '/' Fire1