; ==================================== ; Drive mapping for the MSX-2 emulator ; ==================================== ; - Everything on a line after a semi column (;) will be ignored ; - All blanks (characters below space (including TABs, spaces, etc)) will ; be ignored ; - Empty lines will be ignored ; ; Format of the table: ; MSXdrive=PCdrive ; ; ----------------------------- Start of table ---------------------------- ; Two diskdrives, single harddisk ;A=A ;MSX drive A: is PC drive A: (floppy drive) A=C ;MSX drive A: is PC drive C: (harddisk) ;B=A ;MSX drive B: is PC drive B: (floppy drive) ;C=C ;MSX drive C: is PC drive C: (harddisk) ; ------------------------------- End of table ---------------------------- ; ; To swap the two floppy drives it's enough to change the table into: ; A=B ;MSX drive A: is PC drive B: (floppy drive) ; B=A ;MSX drive B: is PC drive A: (floppy drive) ; C=C ;MSX drive C: is PC drive C: (harddisk) ; One floppy drive systems: ; (NB: you can't assign two or more equal PC drives to a MSX drive. E.g. ; mapping PC drive A: to both MSX drive A: and B: is _NOT_ allowed. ; There is no 'phantom floppy' support yet in the MSX-2 emulator). ; A=A ;MSX drive A: is PC drive A: (floppy drive) ; B=C ;MSX drive B: is PC drive C: (harddisk) ; To skip drives (saves memory) just don't mention them in the table: ; A=A ;MSX drive A: is PC drive A: (floppy drive) ; B=B ;MSX drive B: is PC drive B: (floppy drive) ; C=E ;MSX drive C: is PC drive E: (harddisk) ; D=Z ;MSX drive D: is PC drive Z: (network drive ?) ; Making the harddisk the default drive for the MSX-2 emulator ; A=C ;MSX drive A: is PC drive C: (harddisk) ; B=A ;MSX drive B: is PC drive A: (floppy drive) ; Etc...