# Initialization file for War of the Worlds > >*** War of the Worlds *** > >Keyboard Mapping: > > One Player = F1 > Two Players = F2 > Coin = F3 > Reset Game = F4 > Exit = > > Left = 'Z' > Right = 'X' > Shields = '.' > Fire = '/' [CPU] MemSize=16k JMI=Yes RomImages=ROMS\WOTW ; Switch definitions: ; ; D------ 0=Normal, 1=Diagnostics ; -F----- 0=Normal, 1=Free Play ; ---C--- 0=1 credit per 1 quarter, 1=3 credits per 2 quarters ; -----S- 0=5 ships per game, 1=3 ships per game ; ; --?-?-? *unknown* (no manual exists) Switches=0000000 [Video] WinSize=-27,0,1060,768 ; MinX, MinY, MaxX, MaxY Monitor=Color Rotate=No FlipX=No FlipY=No [Inputs] RstCPU = 02000000,FFFFFFFF,00000000,FFFFFFFF ; Set bit indicating RESET Exit = 01000000,FFFFFFFF,00000000,FFFFFFFF ; Set bit indicating Exit Coin = 00000000,FFFFFFFF,00000000,FF7FFFFF Player1 = 00000000,FFFFFFFE,00000001,FFFFFFFF Player2 = 00000000,FFFFFFFB,00000004,FFFFFFFF Left = 00000000,FFFFFFBF,00000040,FFFFFFFF Right = 00000000,FFFFFEFF,00000100,FFFFFFFF Shields = 00000000,FFFFFBFF,00000400,FFFFFFFF Fire = 00000000,FFFFEFFF,00001000,FFFFFFFF # Maps the above input definitions to a keyboard 'scancode' [KeyMapping] Exit = 01 ; Exit Coin = 3D ; F3, Coin Switch RstCPU = 3E ; F4, Reset Game Player1 = 3B ; F1, 1 Player Player2 = 3C ; F2, 2 Players Left = 2C ; 'Z' Right = 2D ; 'X' Shields = 34 ; '.' Fire = 35 ; '/'