~EMU README FILE FOR 2.3 (071297) This is essentially a maintenance release from EMU 2.2. It is intended only to fix a few problems, streamline operation, and add a few features. I don't need to know about problems that I already know about, so any email sent to me about something that's covered in the release notes will be ignored. ;-) Check the list carefully! Email all other problems/bugs to neil@synthcom.com. Do not ask about ROM images! All requests for ROM images will be ignored! System requirements =================== * 486/33 Or better CPU with PCI or VLB based video card. 386 And lower CPUs are NOT SUPPORTED. Tempest and Missile Command may be sluggish on this machine * Sound Blaster 16 (or compatible) optional * Windows 95 or NT is *NOT* supported by EMU! If it works, great! If not, I'm sorry. What's New in Emu 2.3 ===================== * Added Wingman Warrior support alongside the mouse. If you have the Logitech driver loaded, it will work automatically. * Added a ROM librarian. The ROMs that you normally use with EMU will be sucked up (AND DELETED) into a file called LIBRARY.ROM. This negates the need to store each emulated game in a subdirectory. A publicly available librarian in source form is forthcoming. * Graphics are now brighter than in prior releases * Battlezone correctly clips lines * Fixed colors in Tempest * Fixed random resizing of flipper dudes in tempest * Fixed all colors in all games, and included intensities on color games * Increased sampling rate of Pokey and SBDRV engines to 44.1KHz. Use the -lowsamp option to put it back to the bad sounding 22050Hz setting. * Added orientation command to Tempest (press 'h' during game). It allows for the game to be played in the vertical orientation of the arcade * Window configuration screen somewhat fixed. At least you can see what you're doing. Known Bugs and Incomplete Implementations ========================================= * Partial flicker present. Sacrificed a bit of flicker for performance. Next major EMU revision will alleviate this entirely. * Playing Space Invaders after each AVG game won't show up * Asteroids and Lunar Lander do not have sound support. * Space Invaders and Space Invaders II do not have sound support. * Asteroids Deluxe and Battle Zone have partial sound support. * Joystick support is not present. * Space Invaders is playable, however the score doesn't count and the fleet stops firing at you after a while. * Space Invaders Part II has this known bug: when you clear the fleet of aliens, there is no predicting what EMU will do next. * Space Invaders Part II is fairly broken, and marginally playable. The same holds true for Space Invaders as well. * High score is saved only in Asteroids and Asteroids Deluxe. * Red Baron is unplayable, due to lack of joystick support. * No way to insert coins into Battlezone (leave it in free play mode) * No way to adjust volume, bass, treble, etc... with sound * Some of the dip switches don't do anything. I need to debug this. Have fun with EMU 2.3! Mail feedback to the emu list or to neil@synthcom.com, and do NOT mention bugs already present in this list! Thank you! Neil Bradley Author of EMU EMU Is available free of charge to all who download it. EMU May not be posted on any bulletin board system, web site, or made available for FTP unless express written permission from Neil Bradley (neil@synthcom.com) has been obtained. EMU Is not to be distributed with ROM images. If your copy of EMU was downloaded with ROM images, please notify neil@synthcom.com of the source. Generic Disclaimer: Neither Neil Bradley nor Synthcom Systems, Inc. will be held liable for any damages caused by EMU. This includes, but is not limited to, trashed hard disks, burned-in monitors, wasted hours of work, bug-eye syndrome, divorce, or any other way you could possibly think of using an emulator to wreck property, relationships, or your health. Just remember, you downloaded it voluntarily, and accept all responsibilities therein.