#**************************************************************************** # # Apple Emulator Make File # #**************************************************************************** # # Title: Makefile # # Group: Emulator # # Revision: 1.00 # # Date: February 9, 1988 # # Author: R W Spurlock # #****************************************************************************** # # Change log: # # DATE REVISION DESCRIPTION # -------- -------- ------------------------------------------------------- # 02/09/88 1.00 Original # #****************************************************************************** # # Definitions for directories # BLD =..\build SRC =..\source OBJ =..\object INC =..\include # # Definitions for the assembler # AS = masm AFLAGS = /ml /t /Zi /Zd /I$(INC) AOPTS = # # Definitions for the linker # LD = link LFLAGS = /m /cparmaxalloc:1 /li LOPTS = #****************************************************************************** # PROGRAM module dependencies #****************************************************************************** $(OBJ)\Emulate.Obj: $(SRC)\Emulate.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Emulate,$(OBJ)\Emulate; $(OBJ)\Apple.Obj: $(SRC)\Apple.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Apple,$(OBJ)\Apple; $(OBJ)\Config.Obj: $(SRC)\Config.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Config,$(OBJ)\Config; $(OBJ)\Cpu.obj: $(SRC)\Cpu.asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Cpu,$(OBJ)\Cpu; $(OBJ)\Device.Obj: $(SRC)\Device.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Device,$(OBJ)\Device; $(OBJ)\Memory.Obj: $(SRC)\Memory.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Memory,$(OBJ)\Memory; $(OBJ)\Video.Obj: $(SRC)\Video.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Video,$(OBJ)\Video; $(OBJ)\Cga.Obj: $(SRC)\Cga.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Cga,$(OBJ)\Cga; $(OBJ)\Ega.Obj: $(SRC)\Ega.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Ega,$(OBJ)\Ega; $(OBJ)\Hardware.Obj: $(SRC)\Hardware.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Hardware,$(OBJ)\Hardware; $(OBJ)\Keyboard.Obj: $(SRC)\Keyboard.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Keyboard,$(OBJ)\Keyboard; $(OBJ)\Timer.Obj: $(SRC)\TIMER.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Timer,$(OBJ)\Timer; $(OBJ)\Reset.Obj: $(SRC)\Reset.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Reset,$(OBJ)\Reset; $(OBJ)\Cassette.Obj: $(SRC)\Cassette.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Cassette,$(OBJ)\Cassette; $(OBJ)\Speaker.Obj: $(SRC)\Speaker.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Speaker,$(OBJ)\Speaker; $(OBJ)\Joystick.Obj: $(SRC)\Joystick.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Joystick,$(OBJ)\Joystick; $(OBJ)\Empty.Obj: $(SRC)\Empty.asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Empty,$(OBJ)\Empty; $(OBJ)\Floppy.Obj: $(SRC)\Floppy.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Floppy,$(OBJ)\Floppy; $(OBJ)\Language.Obj: $(SRC)\Language.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Language,$(OBJ)\Language; $(OBJ)\Cartrige.Obj: $(SRC)\Cartrige.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Cartrige,$(OBJ)\Cartrige; $(OBJ)\Serial.Obj: $(SRC)\Serial.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Serial,$(OBJ)\Serial; $(OBJ)\Int.Obj: $(SRC)\Int.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Int,$(OBJ)\Int; $(OBJ)\Debug.Obj: $(SRC)\Debug.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Debug,$(OBJ)\Debug; $(OBJ)\Break.Obj: $(SRC)\Break.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Break,$(OBJ)\Break; $(OBJ)\Command.Obj: $(SRC)\Command.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Command,$(OBJ)\Command; $(OBJ)\Input.Obj: $(SRC)\Input.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Input,$(OBJ)\Input; $(OBJ)\Express.Obj: $(SRC)\Express.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Express,$(OBJ)\Express; $(OBJ)\Printf.Obj: $(SRC)\Printf.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Printf,$(OBJ)\Printf; $(OBJ)\Tty.Obj: $(SRC)\Tty.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Tty,$(OBJ)\Tty; $(OBJ)\Window.Obj: $(SRC)\Window.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Window,$(OBJ)\Window; $(OBJ)\Support.Obj: $(SRC)\Support.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Support,$(OBJ)\Support; $(OBJ)\Stack.Obj: $(SRC)\Stack.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Stack,$(OBJ)\Stack; $(OBJ)\Message.Obj: $(SRC)\Message.Asm $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Message,$(OBJ)\Message; $(OBJ)\Font.Obj: $(SRC)\Font.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Font,$(OBJ)\Font; $(OBJ)\Data.Obj: $(SRC)\Data.Asm \ $(INC)\Macros.Inc \ $(INC)\Equates.Inc \ $(INC)\Strucs.Inc $(AS) $(AOPTS) $(AFLAGS) $(SRC)\Data,$(OBJ)\Data; $(BLD)\Apple.Exe: $(OBJ)\Emulate.Obj \ $(OBJ)\Apple.Obj \ $(OBJ)\Config.Obj \ $(OBJ)\Cpu.Obj \ $(OBJ)\Device.Obj \ $(OBJ)\Memory.Obj \ $(OBJ)\Video.Obj \ $(OBJ)\Cga.Obj \ $(OBJ)\Ega.Obj \ $(OBJ)\Hardware.Obj \ $(OBJ)\Keyboard.Obj \ $(OBJ)\Timer.Obj \ $(OBJ)\Reset.Obj \ $(OBJ)\Cassette.Obj \ $(OBJ)\Speaker.Obj \ $(OBJ)\Joystick.Obj \ $(OBJ)\Empty.Obj \ $(OBJ)\Floppy.Obj \ $(OBJ)\Language.Obj \ $(OBJ)\Cartrige.Obj \ $(OBJ)\Serial.Obj \ $(OBJ)\Int.Obj \ $(OBJ)\Debug.Obj \ $(OBJ)\Break.Obj \ $(OBJ)\Command.Obj \ $(OBJ)\Input.Obj \ $(OBJ)\Express.Obj \ $(OBJ)\Printf.Obj \ $(OBJ)\Tty.Obj \ $(OBJ)\Window.Obj \ $(OBJ)\Support.Obj \ $(OBJ)\Stack.Obj \ $(OBJ)\Message.Obj \ $(OBJ)\Font.Obj \ $(OBJ)\Data.Obj $(LD) $(LOPTS) $(LFLAGS) @Apple.Lnk