Shooting Gallery Release 2.2 October 28, 1990 Nels Anderson 92 Bishop Drive Framingham, MA 01701-6540 Shooting Gallery v2.2 has only minor changes over previous versions. Some additional music has been added at various places. At the end of the game you now recycle back to the title screen so all game options (practice, hall of fame, etc.) are again available. Menu control itself has improved; you can now jump from option to option in a more standard manner (i.e., with a help screen up you can select "play" without first exiting the help screens). The game also now checks to make sure you have a mouse; in the past if you started up with no mouse driver loaded there was no way to exit the game. Some people with lots of TSR's and other things were running out of available memory, especially with the new round 7 which uses a lot more memory than the previous rounds. The game now attempts to determine if enough memory is available before running and gives a warning if there appears to be too little memory. In v2.1 this warning didn't work quite right but it should be correct now. Earlier changes: v2.0 added a new round 7, a wild west shootout. This is a major new feature which I think you will like. There were also some minor bug fixes and the way the game calibrates itself for your computer's clock speed was changed. Hopefully the new system will work better than that in v1.0. Many people playing v1.0 got "error 202" messages. This has now been fixed (actually it was fixed in v1.1). If you still get this message or any other error message please let me know, and include as many details as possible such as what round it occurs in, what you were doing, your computer type, CPU speed, etc. If you are upgrading from v1.0 there are two additional features now available to you that were added in v1.1: You can turn off the sound with the " -s" command line option. Also, for those few people for which the game plays too fast, there is another command line option that lets you slow things down. Use " -d###" where ### is a number that determines how much to slow things. See the shoot.doc file for complete details.