combat: the screen layout is identical to that of the play screen in certain respects. At the bottom of the screen, character portraits are displayed. five icons make up the icon bar in the center of the screen: attack, defend, cast, flee, and use. your enemies are displayed at the top of the screen. character postions: when engaged in combat, the two middle characters are placed higher on the screen - they form the front rank. the outside characters form the rear rank. front rank characters may attack with any weapon but will take more of the enemy blows. the rear rank characters may only attack with ranged weapons or spells due to their position behind the front rank characters. attack icon: in order to attack a foe, this icon must be selected. it can, for a shortcut, only be selected once during the entire combat. to attack a creature, click on the monster picture at the top of the screen. defend icon: when a characters combat turn comes about, he or she may opt to defend against attack. this will decrease the chance of that character being hit by an attacking monster. flee: when faced by superior foes, you may choose to flee the battle field. if successful, the character slab will disappear. front rank characters are less likely to get away since they are closer to the monsters. use: if a character is in possession of a magical item, he or she can opt to use the item. select this icon, and then select the item.