; ; game data for quarantine ; *******important******** ; commas signify next entry is data ; avoid using commas anywhere else ; DON'T USE COLONS EITHER!(sorry for shouting) ; ************************ ; ,100 ; Starting money ,20 ; Current fare rate ,54 ; # of Normal Fares ,19 ; # of Special Missions ,80 ; % chance of a mission ; ; weapons data structure ; entry 1 = weapon cost ; 2 = damage per hit ; 3 = ammocount max ; 4 = price of ammo per unit ; All of imagexecl are down the pub. (Again) ,250,3,600,1 ; small roof cannon ,400,5,200,1 ; punisher roof cannon ,1000,0,5,100 ; shocker ,1000,10,50,2 ; shot gun cannon ,0,0,0,0 ; unused ,400,10,50,15 ; arching fire ball ,500,3,900,1 ; flame thrower ,1000,0,10,200 ; can man - overhead explosion - kills all ,500,1,50,100 ; r-type build up weapon - ,0,0,0,0 ,350,10,20,20 ; generic missile ,500,10,10,50 ; street smart homer ,600,10,10,30 ; bomber missile ,500,10,25,20 ; pure homer - no street smarts ,0,0,0,0 ,300,10,20,5 ; generic mine ,1000,0,10,50 ; plasma ball mine - kills all ,1000,10,30,50 ; rear jacks ,1000,20,25,50 ; smart wheel mine ,0,0,0,0 ,300,0,3,20 ; bumper exp - destroys ,1000,3,100,10 ; skill saw ,0,0,0,0 ,0,0,0,0 ,0,0,0,0 ,200,1,250,10 ; small front guns - price = 10 per 1$ ,400,2,300,5 ; small front guns with uzi 5 per 1$ ,600,3,350,5 ; larger caliber bullets ,0,0,0,0 ,0,0,0,0 ; ; other car characteristics ; entry 1 = item cost cost ; 2 = unused ; 3 = max count ; 4 = price per unit ; ,0,0,0,10 ; repairs $10 per 1% ,0,0,0,0 ,0,0,0,0 ,250,0,20,0 ; battery 1 ,500,0,30,0 ; battery 2 ,1000,0,60,100 ; nicad ,1000,0,100,0 ; armour 1 ,3000,0,200,0 ; armour 2 ,5000,0,400,0 ; armour 3 ,100,0,3,100 ; nitro 1 ,0,0,0,0 ; ,0,0,0,0 ; :