; 220.SHM -- Produced by SCI Message Editor 4.211 ; This file should only be edited with ME ; NOUNS (define ANVIL_N 26) (define BALANCE_N 22) (define BANKDOOR_N 28) (define BANK_N 16) (define CANT_GO 1) (define CORRAL_N 17) (define FENCE_N 21) (define FIREPIT_N 24) (define HORSE_ON_BLOX_N 2) (define RAIL_N 20) (define SADDLE_N 18) (define SIDEWALK_N 27) (define SMITHIE_N 14) (define SMITHY_N 15) (define STREET_N 23) (define TROUGH_N 19) (define WAGON_N 25) ; CASES ; After you've removed the mole from Smithie's face, but if you haven't left the room yet (define AFTERMOLE 6) ; (After the Smithie has left) (define AFTER_GONE 7) ; While the fire is going and Smithie's working (define FIREGOING 3) ; Once the fire is out and Smithie's gone. (define FIREOUT 4) ; If you click on any part of Smithie's body EXCEPT his face (or whenever his back is turned) (define NOTONFACE 1) (define NO_MORE_CHAR 8) ; On Smithie's face, while he's facing you (define ONFACE 2) ; When Smithie still has the mole on his face. (define WITHMOLE 5)