# ANT RUN DIRECTIONS ______________________ # OBJECTIVE The objective of Ant Run is to keep the ant running through the ant hill passageways as long as possible before it reaches a dead end. # GAME PLAY At the beginning of the game there is a game board filled with different shaped passageways. At the top of the screen there is a red ant which will move towards the top hole. The ant takes 10 seconds to reach the hole. Once the ant reaches the hole, it will appear on the board from the grid marked START. Using your mouse, you can click on any grid to rotate it clockwise. Your objective is to create a continuous path for the ant to crawl through. For the first 10 seconds you can also rotate the START grid, yet once the ant emerges from it, it will remain stationary. # RESET AND INCHES CRAWLED As the ant moves through the tunnels, they will turn yellow and you will not be able to use them again. The only exception is the crossing path grid which can be used more than once. You can have the ant go OFF THE BOARD in any direction. It will then appear from the opposite side. On the right side of the screen there is an INCH METER. This measures the distance the ant has traveled. If you can get the ant to travel 20 inches and can reach one of the sides of the board, (providing the entrance on the other side is open) then the grids which were yellow will now reset themselves and you can continue to keep the ant moving by rotating the grids. Every time that you are able to reset the board, a single black grid will appear which can never be removed. The starting gate, if present on the board, will now be removed and a passageway grid will take its place. # FAST BUTTON On the left side of the board there are several buttons. One is the FAST button. If you press the fast button while the ant is on the game board, then the ant will speed through the tunnels at a much faster rate. Once the ant reaches the sides of the board and reappears on the other side, it will automatically slow down again. This FAST button is very important because when the ant is running in FAST mode, you get double the points for the distance it travels. If you have set up a long series of tunnels that go off and on the board, then use the fast key to get more points. This assumes you have already established a consecutive path for the ant ahead of time. # SCORING At the beginning of each level there is a POINTS NEEDED total shown at the bottom of the screen. In order to proceed to the next level you must reach or surpass this point total in order to continue the game. If you don't reach this point total by the time your ant reaches a dead end, # SCORING (continued) then the game will be over. The points needed for each level is determined by this formula: 100 + (10 * LEVEL) + (plus previous score) Points are scored for each few steps it takes through the tunnels. An extra 3 points are given every time you can get the ant to exit the board and re-enter it. These will be stored in the Bonus Point total, and will be added to your score at the end of the level. There are also GREEN BONUS TUNNELS which will sometimes appear on the board. If you can get the ant through these, you will earn 20 extra bonus points. You'll get 40 points if the ant is in FAST mode! # BONUS ROUNDS Every 2500 points scored, you will be awarded a Special Bonus Round. You can only gain points during this round, however you must have completed the previous level with the required points needed in order to continue. # MULTIPLE STARTING GATES On the higher levels, the game board might contain MORE then one STARTING grid. You will not know which START grid the ant will emerge from, so you'll have to plan ahead for each STARTING grid. # ENDING GRID On some levels there will also be a RED ENDING GRID. This means you MUST get the ant to end in this grid or the game will be over no matter how many points you score for that level. This ENDING grid CAN be rotated even after the ant starts to move on the game board. #* REMEMBER WHEN YOU SEE A RED ENDING GRID, YOU MUST END THE ANT THERE # OR THE GAME WILL BE OVER NO MATTER HOW MANY POINTS YOU SCORED FOR # THAT LEVEL. # BUTTONS The mouse buttons on the left side of the game board can be accessed at anytime during the game. SCORE : Show the Ten Top High Scores SOUND : Toggles Sound ON or OFF HELP : Ant Run Directions FAST : Speed Ant through the Maze for DOUBLE POINTS! QUIT : Quits Ant Run #This version of Soleau Software's Ant Run is distributed as Shareware. #There are 7 levels of play. See the closing screen or the Ant_reg.doc #for details on the registered version featuring Unlimited levels and more!